Portal 2 Upload Hammer Files to Workshop

Quote from Dude on May 14, 2012, 10:49 am

I constitute few threads hither about it, but it not helps me. Where are (on my Hard disk) and what format for my maps files in Workshop???
How to import it to Hammer.
Cheers for your assistance

Dude


I found few threads here nigh information technology, but information technology not helps me. Where are (on my Hd) and what format for my maps files in Workshop???
How to import it to Hammer.
Thanks for your help

Dude

Quote from Bluntman on May 14, 2012, 11:07 am

1.Open up your map in the puzzle maker.
ii.Open the console and type the following:
puzzlemaker_export name (obviously you tin enter any other name)
three.The resulting .vmf file volition be saved in:
steam/steamapps/mutual/portal 2/sdk_contentmaps
And so but open up the .vmf file in the Authoring Tools and feel free to edit it.
Promise this helped.


1.Open your map in the puzzle maker.
2.Open the panel and type the following:
puzzlemaker_export proper name (apparently you tin can enter whatsoever other name)
3.The resulting .vmf file volition exist saved in:
steam/steamapps/common/portal 2/sdk_contentmaps
And then just open the .vmf file in the Authoring Tools and feel gratis to edit it.
Hope this helped.

Quote from Dude on May xiv, 2012, 11:49 am

Cheers! Working

Bluntman wrote:

ane.Open your map in the puzzle maker.
2.Open the console and type the following:
puzzlemaker_export proper noun (patently you can enter any other proper name)
iii.The resulting .vmf file will be saved in:
steam/steamapps/mutual/portal two/sdk_contentmaps
Then simply open the .vmf file in the Authoring Tools and feel free to edit information technology.
Hope this helped.


Cheers! Working

Bluntman wrote:

i.Open your map in the puzzle maker.
2.Open the console and type the post-obit:
puzzlemaker_export proper name (patently you lot can enter any other name)
three.The resulting .vmf file volition be saved in:
steam/steamapps/common/portal 2/sdk_contentmaps
So simply open up the .vmf file in the Authoring Tools and feel free to edit it.
Promise this helped.

Quote from HMW on May 14, 2012, 4:01 pm

Hey, that's a useful command! I didn't know of that one withal.


Hey, that's a useful command! I didn't know of that one yet.

Quote from Lpfreaky90 on May sixteen, 2012, 9:40 am

HMW wrote:

Hey, that's a useful control! I didn't know of that 1 notwithstanding.

That's one of the two things valve messed upward:
the command was told to us in the beta at some phase just it hasn't been actually communicated by valve.

Second 1 is the portal 2 publishing tool for not-pti maps.
(located in steam/steamapps/common/portal 2/bin) lot of people don't know about it. (and I continue getting poked on steam "what is that map" stuff)


HMW wrote:

Hey, that's a useful command! I didn't know of that ane yet.

That's one of the two things valve messed upward:
the command was told to us in the beta at some stage but information technology hasn't been actually communicated by valve.

Second one is the portal 2 publishing tool for not-pti maps.
(located in steam/steamapps/common/portal 2/bin) lot of people don't know about it. (and I keep getting poked on steam "what is that map" stuff)

Quote from HMW on May 16, 2012, 4:09 pm

lpfreaky90 wrote:

Second one is the portal 2 publishing tool for non-pti maps.

Yep, good matter Motanum mentioned that in his education videos!

I just uploaded my get-go map to the workshop, and I must say it looks very good. Nice big screenshots, super easy downloading, and automatic updates when I upload a new version because of some stupid mistake with the first one. Information technology's a huge improvement!

I had some struggle with the tool itself though, but it gets the job done and that'southward the master thing.

Dear Valve,
did you know that near operating systems, including Windows, come up with their own drove of form controls? They support really overnice features like standard copy&paste key combinations, the ability to move around text with the arrow keys, working backspace and delete keys, and not making that horrible sound when you type as well much in them. You actually should consider using those side by side time, mkay?
Cheers a bunch,
HMW


lpfreaky90 wrote:

2d one is the portal two publishing tool for non-pti maps.

Yes, expert matter Motanum mentioned that in his teaching videos!

I just uploaded my first map to the workshop, and I must say it looks very expert. Nice big screenshots, super easy downloading, and automatic updates when I upload a new version because of some stupid error with the showtime one. It'due south a huge improvement!

I had some struggle with the tool itself though, but it gets the job done and that's the main thing.

Beloved Valve,
did you know that most operating systems, including Windows, come with their own collection of form controls? They support really nice features similar standard re-create&paste fundamental combinations, the power to move around text with the arrow keys, working backspace and delete keys, and non making that horrible sound when you blazon too much in them. You lot actually should consider using those adjacent time, mkay?
Thanks a bunch,
HMW

Quote from madcat1030 on May 16, 2012, 11:36 pm

First things first: I honey your maps Hen. Manic Mechanic is my absolute favorite map of annihilation ever.

Now that that'due south out of my system: The copy-paste commands have never given me trouble in the PeTI publisher (I'one thousand assuming that'southward what your talking well-nigh), only the whole arrow-key-failure thing really gets on my fretfulness. Y'all can all the same movement effectually by highlighting the whole thing in an upward-/down-wards direction. Actually funky though. They should fix that.


First things get-go: I love your maps Hen. Manic Mechanic is my absolute favorite map of anything ever.

Now that that'due south out of my arrangement: The copy-paste commands accept never given me trouble in the PeTI publisher (I'm assuming that's what your talking about), just the whole arrow-cardinal-failure thing actually gets on my nerves. You lot can withal motility effectually by highlighting the whole thing in an upward-/down-wards management. Actually funky though. They should fix that.

Quote from BlumCoLe on June iv, 2012, 12:15 pm

Hey guys,

cheers for your aid with the commands and the data about the publishing tool.

One question: Is there a way to import a hammer map to pti, that I can edit it in pti again?
I've reworked my map in hammer and add some things, just I desire to open information technology in pti now for some tests.

Is information technology possible?

Thanks a lot! :)


Hey guys,

thanks for your help with the commands and the information most the publishing tool.

One question: Is at that place a manner to import a hammer map to pti, that I can edit it in pti again?
I've reworked my map in hammer and add some things, but I want to open information technology in pti now for some tests.

Is information technology possible?

Thanks a lot! :)

Quote from Lpfreaky90 on June 4, 2012, 12:21 pm

BlumCoLe wrote:

Hey guys,

thank you for your assist with the commands and the information about the publishing tool.

Ane question: Is in that location a way to import a hammer map to pti, that I can edit it in pti again?
I've reworked my map in hammer and add some things, but I want to open it in pti now for some tests.

Is it possible?

Cheers a lot! :)

No. Deplorable, not possible p2c -> vmf is i way. ;)


BlumCoLe wrote:

Hey guys,

thanks for your help with the commands and the information near the publishing tool.

One question: Is there a way to import a hammer map to pti, that I can edit it in pti again?
I've reworked my map in hammer and add some things, but I want to open up it in pti at present for some tests.

Is it possible?

Thank you a lot! :)

No. Sorry, not possible p2c -> vmf is 1 fashion. ;)

Quote from HMW on June iv, 2012, 5:02 pm

lpfreaky90 wrote:

BlumCoLe wrote:

Hey guys,

thanks for your assistance with the commands and the information most the publishing tool.

One question: Is there a way to import a hammer map to pti, that I tin can edit it in pti again?
I've reworked my map in hammer and add together some things, but I want to open information technology in pti now for some tests.

Is it possible?

Thank you a lot! :)

No. Sorry, not possible p2c -> vmf is one manner. ;)

...because yous are adding information in Hammer that cannot be represented in the PTI editor. Even if someone were to make a conversion tool the other way, y'all would loose all of your Hammer work during the process, like brushes that are not aligned to the 128 grid, all entities that have no PTI equivalent etc.

(I don't hateful to pre-empt your answer, lpfreaky. I only thought it would be useful to explain it a bit :))


lpfreaky90 wrote:

BlumCoLe wrote:

Hey guys,

thanks for your help with the commands and the information about the publishing tool.

I question: Is there a way to import a hammer map to pti, that I can edit it in pti again?
I've reworked my map in hammer and add some things, but I want to open it in pti now for some tests.

Is it possible?

Thanks a lot! :)

No. Sad, not possible p2c -> vmf is i way. ;)

...because y'all are adding information in Hammer that cannot be represented in the PTI editor. Fifty-fifty if someone were to make a conversion tool the other way, you would loose all of your Hammer piece of work during the process, like brushes that are not aligned to the 128 filigree, all entities that take no PTI equivalent etc.

(I don't mean to pre-empt your answer, lpfreaky. I only thought it would be useful to explicate information technology a fleck :))

Post Reply: How to import workshop maps to hammer?

yuranighprehopecon.blogspot.com

Source: https://www.thinking.withportals.com/forum/topic/how-to-import-workshop-maps-to-hammer-t6319/

0 Response to "Portal 2 Upload Hammer Files to Workshop"

Post a Comment

Iklan Atas Artikel

Iklan Tengah Artikel 1

Iklan Tengah Artikel 2

Iklan Bawah Artikel